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Outsiders 1

Outsiders
Role Call Part 1 - Opening Offers
1/AUG/2003

Publisher: DC Comics
Writer: Judd Winick
Pencils: Tom Raney
Inks: Scott Hanna
Colors: Gina Going
Letters: John Workman
Price: $2.95 US/R35.00 SA



Another first issue hits the shelves and this time it’s from DC Comics. It’s the uprising of a new team of heroes consisting of some old faces from Teen Titans/Young Justice and some entirely new characters jump onboard for the all new Outsiders!

Arsenal decides to start up a new super-team and recruits a bunch of members, but can he convince Nightwing to help him lead them? Meanwhile a mysterious villain takes over a cruise ship and starts heading straight for New York City!

I enjoyed this comic, there has been much speculation about it after some interesting reviews and opinions were posted on the internet, but don’t let that dissuade you from giving it a try. First off the art is great and compliments must be given to Tom Raney and his team for doing such a great job.

Winnick [Green Lantern, Exiles] does tend to use a little too much continuity for a first issue and some DCU [DC Universe] shorthand which might make reading confusing for those readers that are new to comics. This point was the major gripe seen on internet message-boards which brings to light an interesting point that publishers should look out for, theoretically a first issue in a series should be accessible to all new readers and pitched at a level they won’t find confusing or bogged down in history that they have no knowledge of.

The story itself was nice with a lot of build up happening in this issue, but that’s expected. A good piece of action at the beginning certainly helps to get one interested quickly. The slow down over the middle of the story with Arsenal recruiting the team was a great read even though the overall pacing of the issue suffered and left the story feeling a bit disjointed. The ending was ok, but nothing that great, although a nice enough hook is left for readers who want to see the new team together in action for the first time in the next issue.

As mentioned above I felt the artwork was a major part of the success of this issue. Raney draws some great anatomy and for a team based comic book the characters are the main focal point and so it seems the art is a perfect match. His style has a slight ‘cartoonist’ edge which keeps it both fun and fresh to look at, this of course runs well with the new teams feel as a whole.

A good start to this series, although not a mind-blowing story it did the job of introducing the team and had some fun in the process. The art is fresh and has a high production feel to it, an enjoyable first issue.


Score 8/10
Reviewed By:Iain Duncan


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